What is STRANDED ?

You wake up on a small island in the middle of nowhere. Use your time carfully, survive and find a way to escape this sandy prison.

This game was made in 72h for the Global Game Jam 2021

Useful tips :

  • Mouse control only
  • Crafting is key
  • You can create ropes with fibers or plastic in the craft menu
  • Water collectors are a good way to collect rain
  • You won't recover all your energy at night if your bed is bad
  • You won't recover all your energy at night if you are hungry, thirsty or going crazy
  • Build a raft and stock up on food and water to escape the island !
  • Don't forget to pickup the trash that lands on the beach every day !
  • Every day ends at 10pm maximum. You'll loose any ongoing progress
  • If you use all your Energy before 10pm, you'll go to sleep automatically
  • There's a friend hidden somewhere, will you find it ?


Development log


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Great game! Escaped in 19 days. I will save water every chance I get if I'm ever stranded :)

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Nice concept, but he bugs make it not playable for more than a few minutes before it locks up. :-( Also, it's difficult to play with lower resolution screens (I only have 1024x768).

Sorry to hear that, can you explain in more details the bug(s) you encoutered ?

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It locks up. I do not know more than that. Often, it happens right after clicking an action. Sometimes it will do the action before locking up, sometimes it will even update things like inventory before locking up, and other times it won't do anything apparent at all--it just stops responding to anything. I may try to play some more and see if there is any pattern to it (I did finally complete a game and escape the island). I also encountered the bug reported by UnitVector in he comments.

Gave it another try. The only thing I am seeing right now are a lot of CORS cross-site scripting errors in the console log with api.gameanalyics.com.

One pattern that seems consistent: Trying to craft consecutively locks up. Doing some other action in between crafting seems to avoid locking up.


Great game, awesome job.
I love the random elements added by the trash, and the fact that ropes or water collectors can be made in different ways.
The music is nice, the visuals are great.
Systems are complex and could be explained a bit better (better crafting menu, simpler mouse interactions, etc) but it's already very very good for a jam game.
Good job!

I was really enjoying this, but after a few days, things started not working correctly. It started when I tried to make a "Vegetal rope". When I tried to make it, he wouldn't move to start doing it. I clicked to make it a few times then gave up and tried something else. After doing that task, he suddenly went and made the rope, which didn't use any fibers, but instead left me with -5 plastic and 3 ropes. Then even though it said I had 3 ropes, it would not let me craft things that required rope. I had to just quit.

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I was able to finish it on the second game, but if I tried to gather wood twice in a row, the same thing happened. I had to do something else, then the wood gathering would happen automatically after.

Aside from this one glitch, this game is great fun. I like the style, and the progression of tools/houses. The music is very good, too.