So glad that you brought this here. I remember playing this as a kid. I might even have the board game somewhere.
This is my take on the 4600 year old classic : "The Royal game of Ur"
Game rules :
Best way to learn how to play is to do a quick game against the AI. The rules are quite easy to learn.
- The goal is to get all your pawns outside of the board
- You first have to "flip the coins" by clicking on them
- You can choose to place a pawn on the first/second/third or fourth tile (told by the number of face up coin you flipped)
- You cannot place a new pawn on an occupied tile
- You can choose to move a pawn up the board a certain number of tiles (equal to the number of face up coins you flipped)
- You cannot go on a tile already occupied by one of your pawns, but you can go over them.
- If you go on a tile occupied by an ennemy pawn, you kill it and it goes back into your ennemy's hand.
- If you land on a "boost" tile (represented by a small dark square in the middle), you get an extra turn.
- You cannot kill a pawn occupying a "house" tile (darker tiles with a small light square in the middle)
- To reach the end and get a pawn off the board, you have to get a coin flip result equal to the exact number of steps required to get this pawn off the board.
CLASSIC : the "original" game of Ur board.
MIRROR : just like the original, but both players are crossing paths
FINISH LINE : a strategic map, with a lot of safe spaces in the beggining and a dangerous open field at the end.
CROSSINGS : A long map where pawns only meet at a few spots on the board.
CONDENSED : a condensed version of the original, with only 3 pawns and 2 coins.