I didn't know this had other languages, so I just played it in french. Biggest compliments I can give to the UI designer is that I could understand just about everything from the shading of buttons and numbers.
This isnt working my my M1 Mac (64 bit). Any way to fix this? I tried my normal methods that I need to use for getting godot games to work. I just get the error "This application can't be Opened"
Sorry for the delay, but after a lot of troubleshoot, looks like you have to start the game through the itch.io APP to work around the mac OS Gatekeeper.
I currently can't play this game. i have try three times on multiple difficulties but every time i reach the dark king i get a bug where he becomes unkillable. Please help.
On the Mac version, Dark King won't die when reduce to 0 hp. Not sure if it is a bug or I'm missing something. I tried killing it with, and without the King in the party. My whole party dies and returns to town.
Hi Pierre, played the web version and loved it (even if it was short). I just downloaded the mac version. But it won't run. After unzipping, I tried to run the app and I get this error:
Nevermind, I figured it out. After unzipping the file, you need to "Show Package Contents" to run the app. Don't know why the actual app is located within another app. Drag the app within the app to another location so it can run normally.
Cool game – I bought the Steam release; but you should know, “Enemies” only has one “n” in it. – It seems in a lot of places you have spelled it as “Ennemies”.
Hey Pierre! Glad to see your first solo commercial game and even more glad it's doing well! It's an amazing and fun thing you've created here, building on that awesome Mizjam entry. Keep on building, and best of luck! :)
The game looks really good! Are you thinking of also releasing it on mobile? And since the whole game uses a small palette, an option for palette swapping would be cool too :)
Bonjour Pierre, Vraiment très cool ton Tiny game ! Je suis curieux de connaitre le langage de prog que tu as utilisé et si tu as codé tout ça en pur code ou à l'aide d'un game maker ? Merci Bonne continuation !
Certainement l'un des meilleurs jeux au monde, un plaisir pour les yeux et les oreilles ! Je l'ai vu plusieurs fois en stream et je compte les jours qui me séparent de la sortie officielle !
Au passage, m'sieur Vandermaesen, serait-il imaginable de faire un pack d'assets avec les personnages ? Je suis sur un projet minimaliste et il y a quelques personnages qui m'intéressent beaucoup.
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C'est trop beau, la musique est top, les mécaniques sont bien cools ! La démo m'a donné envie, c'est dans la wishlist ✨
I didn't know this had other languages, so I just played it in french. Biggest compliments I can give to the UI designer is that I could understand just about everything from the shading of buttons and numbers.
Will the Itch version be updated to match the 1.1.0 version on Steam?
yes :)
This isnt working my my M1 Mac (64 bit). Any way to fix this? I tried my normal methods that I need to use for getting godot games to work. I just get the error "This application can't be Opened"
Sorry for the delay, but after a lot of troubleshoot, looks like you have to start the game through the itch.io APP to work around the mac OS Gatekeeper.
I currently can't play this game. i have try three times on multiple difficulties but every time i reach the dark king i get a bug where he becomes unkillable. Please help.
Absolutely top-notch pixelart, fun gameplay and great music. Can't wait to get back to playing again!
For some reason, the pointer position is updated only when I click, not when I move it. (web version, on Firefox 101)
For some reason the game is in french by default, i have no idea why
On the Mac version, Dark King won't die when reduce to 0 hp. Not sure if it is a bug or I'm missing something. I tried killing it with, and without the King in the party. My whole party dies and returns to town.
Unfortunately on Windows and Linux versions (both 1.0.7) Dark King also won't die - it's really frustrating,
On the other note - I've noticed that druid doesn't scale with staff upgrades. Does it supposed be like that?
Thank you. I guess when I saw a streamer beat the game, and it was v1.0.5
Hi Pierre, played the web version and loved it (even if it was short). I just downloaded the mac version. But it won't run. After unzipping, I tried to run the app and I get this error:
Can you help? I'm running MacOS 10.13.6
Nevermind, I figured it out. After unzipping the file, you need to "Show Package Contents" to run the app. Don't know why the actual app is located within another app. Drag the app within the app to another location so it can run normally.
Oh right, it has to do with the name of the zip file
Will fix that thanks !
Cool game – I bought the Steam release; but you should know, “Enemies” only has one “n” in it. – It seems in a lot of places you have spelled it as “Ennemies”.
As another french dev, I always make that mistake too! The french word for "enemy" is "ennemi"
Hey Pierre! Glad to see your first solo commercial game and even more glad it's doing well! It's an amazing and fun thing you've created here, building on that awesome Mizjam entry. Keep on building, and best of luck! :)
Thank you sooo much Bas, hope you're doing well !
Same in steam version
Fixed, sorry about that :/
The game looks really good! Are you thinking of also releasing it on mobile? And since the whole game uses a small palette, an option for palette swapping would be cool too :)
Look your DM in twitter, new message from us
Bonjour Pierre,
Vraiment très cool ton Tiny game !
Je suis curieux de connaitre le langage de prog que tu as utilisé et si tu as codé tout ça en pur code ou à l'aide d'un game maker ?
Merci
Bonne continuation !
C'est fait sur Unity en C# :)
Merci pour l'info !
Pierre could you please answer us via DM in twitter?, Thanks 🤗
Awesome game.
Could you update files to match features and version to one available on Steam? I am mostly looking for Linux version. Thank you.
Can we get the Mac build on itch, too?
Thanks!
Oh yes sure! Sorry, completely forgot ^^
Added the Mac build <3
ty!
Cool and good!
Certainement l'un des meilleurs jeux au monde, un plaisir pour les yeux et les oreilles ! Je l'ai vu plusieurs fois en stream et je compte les jours qui me séparent de la sortie officielle !
Au passage, m'sieur Vandermaesen, serait-il imaginable de faire un pack d'assets avec les personnages ? Je suis sur un projet minimaliste et il y a quelques personnages qui m'intéressent beaucoup.